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Computer Art - Semester Final Fall 09

True/False
Indicate whether the sentence or statement is true or false.
 

 1. 

The GIF image below is comprised of a string of static images arranged in a particular sequence, with each image being displayed for a particular amount of time.

index_files/i0020000.jpg
(animated GIF)
 

 2. 

Warm colors often appear to recede and be more relaxing, while cool colors seem to come forward and to stimulate.
index_files/i0030000.jpg
 

 3. 

A JPEG file can display the same number of colors as a BMP file, but fewer colors than a GIF file.
 

 4. 

Mono-chromatic colors are single variances of multiple colors.

index_files/i0050000.jpg
 

 5. 

Intermediate colors are formed by mixing two primary and secondary colors together.
 

 6. 

The surface Texture of the image below is implied texture, and not real.

index_files/i0070000.jpg
 

 7. 

Movement refers to the direction the viewer's eye moves when studying a composition.
 

 8. 

The three basic properties of color are hue, value, and degree.
 

 9. 

The term Decorative Design is used to enhance the beauty of an object, and is usually sybolic in nature.
 

 10. 

A 3D object needs to be rendered before it can be shaped.
 

 11. 

The process of creating video games is quickened by the ability to make multiple games on the same game engine.
 

Multiple Choice
Identify the letter of the choice that best completes the statement or answers the question.
 

 12. 

Shapes may be created by lines which ______________ in some way.
a.
can be implied or real
b.
take advantage of dimensional expressions
c.
are used to identify the concepts of space and texture
d.
merge, intersect, cross, meet or touch
 

 13. 

Regular practice of Contour Drawings will help the artist develop skills in ____?
a.
mouse movement, and color manipulation
b.
object manipulation, and enhancement
c.
observation, recording, and experimentation
d.
All of the above.
 

 14. 

When studying gesture sketches techniques, one of the art concepts discussed is

index_files/i0160000.jpg
a.
Balance
c.
Proportions
b.
Layering
d.
Perspective
 

 15. 

Which of the following is not an example of Directional Motion in art.
a.
Diagonal
c.
Horizontal
b.
Perpendicular
d.
Radial
 

 16. 

Which of the following is not one of the basic Elements of Design?
a.
Line
c.
Scope
b.
Space
d.
Texture
 

 17. 

Complementary colors are any two colors _____________.

index_files/i0190000.jpg
a.
that are adjacent or neighboring colors on the color wheel above.
b.
opposite each other on a straight line through the center of the color wheel above.
c.
of equal distance from each other on the color wheel above.
d.
with a relative warmth or coolness to each other as displayed on the color wheel above.
 

 18. 

Which of the following is not one of the basic Principles of Design?
a.
Contrast
c.
Unity
b.
Movement
d.
Simularity
 

 19. 

As seen in the images below, the color shift from sky to horizon can define _______.
a.
the times of the day
c.
the different seasons
b.
the types of weather
d.
all of the above

 

 20. 

Moods of Color refers to the _______________.

index_files/i0220000.jpg
a.
individual’s base emotional response to the color
b.
color shift found in the tones or hues of the colors
c.
warmth or coolness of colors
d.
the color’s proximity to the primary colors on the color wheel above
 

 21. 

The color shift and focus from sky to earth, and earth to sky, in the image below gives the impression that things seen from afar _______________ .

index_files/i0230000.jpg
a.
are less detailed
c.
are lighter
b.
are cooler in color
d.
All of the above
 

 22. 

In computer art, enhancement is defined as the use of digital tools to make your work more effective in ______________________.
a.
application and design
c.
expression and insight
b.
philosophy and expression
d.
insight and design
 

 23. 

If used on a web as tiled wallpaper, this image's use would fall under the category of _________ Design.

index_files/i0250000.jpg
a.
Decorative
c.
Abstract
b.
Structural
d.
Functional
 

 24. 

A Wire or Wireframe image _______________.
a.
shows the object as solid, with shading.
b.
shows a skeletal view of the object.
c.
represents the object as the outline of a box.
d.
displays the contour lines of a given object.
 

 25. 

The Balance of this work would be classified as Asymmetrical because

index_files/i0270000.jpg
a.
the right and left sides of a composition are not identically designed.
b.
the visual effect of the two equal sides is formal in nature.
c.
the visual effect is circular.
d.
the focal point is the center of the composition with the design moving in an alinear fashion to the right.
 

 26. 

3D computer graphics software are used to create:
a.
2D computer-generated imagery
b.
3D computer-generated imagination
c.
3D computer-generated imagery
d.
3D computer-generated objects
 

 27. 

What is 3D modeling?
a.
process of making the shape of an object
b.
process of forming the size of an object
c.
process of forming the shape of anything
d.
process of forming the shape of an object
 

 28. 

Game Design Art has gained prestige over the years. Recent abilities to render three-dimensional, interactive characters and environments have allowed for greater versatility in creating intriguing storylines. Starting in 2008, which group has created the Game Design Art Award?
a.
Academy of Motion Picture Arts and Sciences
b.
Alliance of Motion Picture and Television Producers
c.
American Federation of Television and Radio Artists
d.
Writer Guild of America
 

 29. 

Borrowed from the motion picture industry, which of the following is a common technique used by Game Design Artists  to create movie-like qualities within their work?
a.
nepotism
b.
concretion
c.
storyboarding
d.
channel surfing
 

 30. 

One of the most common types of video games, the role-playing game, finds its origins in the pen-and-paper and dice-based games that have existed for many decades. The video game has allowed this form of entertainment to be enjoyed in a much less demanding manner. Role-playing games such as World Of Warcraft have become insanely popular in recent years, claiming many millions of gamers. When creating an RPG such as World of Warcraft, which of the following would be the LEAST important to consider?
a.
character class and stats
b.
real world resemblance
c.
multiplayer capabilities
d.
weapon types
 

 31. 

For some video games, when the writing and designing processes are supposed to be completed, game developers will conduct testing on their product, typically with a small audience of people outside of the company. What is this type of testing known as?
a.
Frigate testing
b.
Inkblot testing
c.
Beta testing
d.
Gold standard testing
 

Essay
 

 32. 

What consitutes an object, process, peformance, etc. that can be called "art"? Explain how beliefs, motives and actions are reflected in the practise of artists.
 

 33. 

How can we identify "quality" Digital Art? Evaluate how technology affects the practice of digital artists.
 

 34. 

Imagine you are an art student at large university. The school presented the project that you worked on for this class (pretend it is finished) to the public for review. The general reaction is negative, and the university is asked not to promote your work, and to remove your presentation. In essay format, give three reasons why the school should not get rid of your work.
 

 35. 

How will Computer Art become part of our lives and our history? Discuss a range of digital artworks as representations of ideas about social identity.
 

 36. 

Artists can look inward and work intuitively or look outward and work rationally Discuss this statement in relation to specific digital artists and their artworks.
 

 37. 

New art, in this case digital, has to compete with the real world so it must challenge and shock to engage its audience. Explain why you agree or disagree with this statement, making reference to particular digital artists and their artworks.
 

 38. 

Digital Artists invent new ways to communicate with their audience using signs, symbols and audio/visual codes. Do you agree with this view? Give reasons for your answer. Refer to particular digital artists, artworks and how audiences can respond.
 

 39. 

'Bias is unavoidable in the practise of art critics, art historians or artists'
Evaluate this statement making reference to at least ONE of the practices.
 

 40. 

How can Digital Art be used to explain social and cultural contexts or to raise social consciousness?
 



 
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